AI Insights · Timothy · January 2022
Top 5 Co-op Games on Android in Turkey: Q4 2021
Analyzing the performance of the top 5 co-op games on Android in Turkey during Q4 2021, with insights into weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 co-op games on Android in Turkey demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these metrics.
PUBG MOBILE from Level Infinite saw fluctuations in its weekly revenue, peaking at around $189K in late September and experiencing a decline to $75K by early December, before a slight recovery to $104K at the end of the year. Weekly downloads reached their highest at 144K in mid-November, while active users peaked at approximately 2.45M in the same period.
Roblox by Roblox Corporation maintained steady weekly downloads, peaking at 125K in mid-November. The game's weekly revenue showed a decreasing trend, starting at $62K in late September and dropping to around $22K by mid-December, with a slight uptick to $48K in the last week of December. Active users remained relatively stable, fluctuating between 4.3M and 4.4M throughout the quarter.
Head Ball 2 - Online Soccer from Masomo Gaming saw a notable increase in weekly downloads, peaking at 94K in mid-October. Weekly revenue also showed a significant spike, reaching $51K in late October. Active users peaked at 768K in mid-November, before settling around 558K by the end of December.
Arena of Valor, also from Level Infinite, experienced a dramatic increase in weekly downloads, peaking at 251K in the last week of December. Revenue saw a peak of around $8.4K in early November, before declining to approximately $1.8K by the end of December. Active users peaked at 364K in the last week of December, reflecting the trend in downloads.
Brawl Stars by Supercell showed a steady trend in weekly downloads, peaking at 92K in mid-November. Weekly revenue fluctuated, reaching a high of $86K in early October and dropping to around $18K by early December, before a slight increase to $40K in the last two weeks of December. Active users saw a peak of approximately 1.4M in late October, stabilizing around 1.2M towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.